January 2010 Archives

'Bote-ful' Flowers by "Manong Artist" beside Lacson Ave.

bote-ful-flowers-01.jpg

A month ago, my girlfriend bought this sort of a plastic flower art piece from an old man who was making and selling this beside the street of Lacson Ave. near the University of Santo Tomas in Manila.  From afar, she thought that it was just a bunch of ordinary plastic flowers but, as she got closer, she noticed that it was unlike any plastic flower she's seen before.  It was made from recycled soft drink plastic bottles.  It reminded her of the recycled paper roll design that was posted here some time ago.  The old man who was making this by the side of the road was in his late 40s, my guess, and he was selling each piece for only 20 pesos which was approximately 0.42 US dollars.  He called them "Bote-ful" Flowers;  "Bote" - the tagalog word for bottle and then attaching the letters "ful" to make it sound like "beautiful" or "beautiful flowers".

Amazing Sketchup Modeling: Black Hawk by Jacques "silver_shadow"

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Black Hawk 01.jpg

If you think Sketchup is a less superior 3d modeling and rendering software, well think again.  I was one of those who saw Sketchup as just a simple 3d modeling program whose ability is only limited to the basic shapes and forms and does not compete to the more complex and versatile 3d modeling and rendering softwares like 3ds Max or Maya.  And then I saw this image by Jacques or "silver_shadow" posted in the sketchucation forums and it changed my views on Sketchup instantly.

Schedule of Licensure Examinations for the Year 2010

prc-logo.jpgThe Professional Regulation Commission (PRC) in the Philippines have already released the schedule of licensure examinations for the year 2010. 

Pursuant to Section 7,  R.A. No. 8981, authorizing the Commission to determine and fix the places and dates of examinations, the licensure examinations for architecture, design and engineering for the year 2010 are listed below.

January 2010 Architecture Board Exam Results

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The Professional Regulation Commission (PRC) announces that 550 out of 1,092 passed the Licensure Examination for Architects (LEA) given by the Professional Regulatory Board of Architecture (PRBoA), headed by its Chairman, Architect (Ar) Armando Nicoleta ALLÍ, with two other members, Ar Angeline T. Chua Chiaco and Ar Marietta Bundalian Segovia. The examination was held in Manila last January 15 & 17, 2010.

The results were released in seven (7) working days after the last day of examination.

Registration for the issuance of Professional Identification (ID) Card and Certificate of Registration will start on February 3, 2010, Wednesday but not later than March 5, 2010, Friday.  Those who will register are required to bring the following:

January 2010 Architecture Board Exam Results Release Date

prc-logo.jpgThe January 2010 Architecture Board Exam or the Licensure Examination for Architects (LEA) given by the Professional Regulatory Board of Architecture (PRBoA) and administered by the Professional Regulation Commission (PRC) of the Philippines last 15 and 17 of the month is scheduled to be released by the 26th of January, Tuesday.

Architectural Visualization 3ds Max Tutorials #16: The Making of the Auditorium

making-of-the-auditorium.jpgArchitectural Visualization 3ds Max Tutorials #16: The Making of the Auditorium

Artist: Alex Roman

Posted in: Skymedias

Modelling:

I started to build it from some initial blueprints. I couldn't find much info on it except for a very basic-stage simple plan and section. Thanks to this, I was able to add a few personal details. The whole main structure and individual elements are mirrored by a central axis, so I centered the modeling around just one of the symmetries.

Architectural Visualization 3ds Max Tutorials #15: Creating Furry Carpet with VrayFur

3ds-max-carpet.jpgArchitectural Visualization 3ds Max Tutorials #15: Creating Furry Carpet with VrayFur

Artist: Alex Mincinopschi

Posted in: CGDigest

In this short tutorial I will show you a way of creating a carpet in 3ds max using vray fur. Before I begin, I need to say that you need to use vray fur ONLY when you absolutely need it (when the camera is really close to that specific object that the vray fur is applied to, or if you need to render at a very high resolution); if not using vray displacement is the way to go. If you decide that you need that you need a very high level of detail in your rendering, than be prepared for higher rendering times.

The Third & The Seventh by Alex Roman

Here is an amazing CG video created by Alex Roman, showing architecture in a very artistic way.  I am now a fan of his because of this work that he did.



Everything was produced by Alex Roman.  This includes the modeling, texturing, lighting and rendering, and the post production and music mixing.

What is Architecture?

temple-architecture.jpgArchitecture is simply defined, in most English dictionaries, as 'the art and science of designing structures or buildings' but, as I found out working as a professional architect for some time, that architecture is broader than how it is simply defined.

Most people when they think of architecture would think of houses, buildings, architects working on drawings, structural columns and beams, mouldings, cornices and the like.  Well, that's what I also thought before of architecture when I was still a student, until I graduated and entered the real world and did real projects.  And then I got to see the other side of architecture and experience a deeper understanding of what my profession really is about.

(image by miss karen on flickr)

Architectural Visualization 3ds Max Tutorials #14: Water Fountain Tutorial

3ds-max-water-fountain.jpgArchitectural Visualization 3ds Max Tutorials #14: Water Fountain Tutorial

Artist: Arch. Ronel K. Pabico

Posted in: Skymedias

I want to share my workflow in Creating A Water Fountain in 3dMax Particle System

1. Download the scene file scene_files.zip.

If you havent you can create your own model for the fountain source. Any model will do. To start set some 3d max parameters just like the following: set the units to meter, and the renderer to scan line ( for the meantime we will use scan line because we will do some series of test render.)
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