Recently in Tutorials Category

Photoshop Tutorials #1: Make It Rain

photoshop-make-it-rain.jpgHere's a simple Photoshop tutorial by Lucas Saugen.  This is one of the works he did for a fashion magazine.

Watch how he composites a couple of images to form this final effect.

This video is a good beginner tutorial and a preview of some of the basic functions you can do with Photoshop.

3ds Max Tutorials #27: Creating Realistic Grass

grass-tutorial-01.jpgI was one of those many people looking for a good solution to creating realistic grass in 3dsmax and, most likely, you are too.

I want to share this 3dsmax tutorial I found on the net by Peter Guthrie

3ds Max Tutorials #26: Making of GH House "Between the Rocks"

Architectural Visualization 3ds Max Tutorials #26: Making of GH House "Between the Rocks"

Artist: Anninos Konstantinos

Posted in: Ronen Bekerman

making-gh-house-exterior.jpg

A very nice rendering tutorial by Anninos Konstantinos, who won first runner up for the GH House Challenge arranged by Ronen Bekerman.

Anninos Konstantinos did a great job building the scene.  Softwares he used were 3ds Max, Photoshop, Onyxtree, VRay plugin and the Object Painter script.

3ds Max Tutorials #25: Making of Uro House

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Architectural Visualization 3ds Max Tutorials #25: Making of Uro House

Artist: Kuan Studio

Posted in: Ronen Bekerman

making-of-uro-house.jpg

This is a nice short tutorial written by Luis Linares from Kuan Studio for Ronen Bekerman's blog.  It is an architectural visualization of an exterior shot of a residential house.

The modelling of the house was all done using AutoCad except for the grass part, which was done in 3ds max.  All textures used are VRay Materials and rendered using the VRay Physical Camera.

Architectural Visualization 3ds Max Tutorials #24: Time is Running

Architectural Visualization 3ds Max Tutorials #24: Time is Running

Artist: Jan K. Vollmer

Posted in: Cg-India

Thumbnail image for time-is-running-01.jpgIn this tutorial I want to show the making of the image "time is running" made with 3ds max 2008, rendered with vray 1.50.SP1.

Everything is modelled in 3ds max 2008 mostly from standard geometry and some splines with lathe like the lampshade. Modelling is not my favourite so I want to show the material and the scene and rendering setup with vray 1.5.SP1.

Architectural Visualization 3ds Max Tutorials #23: Leather in Vray

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Architectural Visualization 3ds Max Tutorials #23: Leather in Vray

Artist: Zbigniew 'Zed' Ratajczak

Posted in: Evermotion

vray-leather-01.jpg

Welcome. Many of you are asking how to make good looking leather. So I prepared small tutorial that shows simple way how to make this kind of material.

Free Photoshop Brushes Download Site

free-photoshop-brushes.jpg

Are you looking for photoshop brushes for your Digital Graphics Work?  Or are you a 3d Artist looking for textures for your 3d work?  Well here's a very good website where you can download a lot of free textures for any of your CG works.

Architectural Visualization 3ds Max Tutorials #22: The Making of DBT Cafe

Architectural Visualization 3ds Max Tutorials #22: The Making of DBT Cafe

Artist: Juan Sequier

Posted in: Skymedias

3ds-max-dbt-cafe.jpgAbout the image

Habitually, I go for long walks across my city with a digital camera and look for some corner that interests me, where I then create it in 3D. I found this house in a village of Zaragoza in Spain which they call Daroca, it is the type of building that I like because it includes curved walls and irregular angles with a lot of personality. It consisted of all the ingredients that interest me, like; wooden blinds, forge balconies, awnings, drain pipes, chimneys and antennas. It is these objects that make a house work and I think that they should be visible, just like lines in a drawing or the focus in a theatre scenario. I decided to use the house of Daroca to give homage to my friends of the DBT family with an imaginary coffee.
Architectural Visualization 3ds Max Tutorials #21: The Making of the Phoenix Building

Artist: Juan Sequier

Posted in: Skymedias

3ds-max-pheonix-building.jpg

In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as possible), to build a scene from preparation phase of the project (Pre-Pro) to the final render. As usual, I'm using 3D Studio Max for the modeling, mapping and lighting, and Photoshop/Bodypaint for texturing-based off the great 3D Total collection of textures.

A good habit from the start is to create a special folder for the project, another subfolder for the textures and another for the references. Another advice (I always do it) is to print one of the references so you can look at it, whenever you go to bed or a bathroom break - in this print I usually write some notes and ideas to help me reach the final image.

Architectural Visualization 3ds Max Tutorials #20: Modeling a Modern Furniture

Architectural Visualization 3ds Max Tutorials #20: Modeling a Modern Furniture

Artist: Neoscape Studio

Posted in: Skymedias

When creating interior scenes, it is very important to have good, convincing furniture models. The way we look at the furniture and identify it as a believable piece is very subjective and has a lot to do with the relation of details such as stitches, rounded corners, piping, and a correct interpretation of how the different objects are put together. The objects can't simply go through each other. We have to think about issues such as whether they are welded, bolted, nailed, stitched, glued, etc. This will change the way we model and the amount of detail we will add. You will also find that the shape of the surfaces will give you visual tips of the material, not only the texture. The amount of curve to the fabric surface on an upholstered sofa tells us the amount of stiffness or softness. In this tutorial I'll cover some tips and techniques when modeling an organic, upholstered piece of furniture.

modeling a modern chair 01.jpg

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